"To see a world in a grain of sand
And a heaven in a wild flower,
Hold infinity in the palm of your hand,
And eternity in an hour."
Auguries of Innocence, William Blake

I've created so many worlds for role playing games that they are like grains of sand. And I will create many more before I'm done I s'pose. I've got so much stuff lying around that I've decided to put a bunch of it out there for anyone that's interested.

Thursday, March 5, 2015

These are the tables I used to generate the Hordlings:



"HORDLING NUMBER: " & x
"Frequency: " & getFrequency & ", Armor Class: " & getArmorClass
"Move: " & getMove
"Hit Die: " & HitDie & ", Hit Points: " & hitpoints & ", % in Lair: " & getLair
"Treasure Type: " & getTreasureType & ", Number of Attacks: " & getNumberAttacks
 "Special Attacks: " & getSpecialAttacks
"Special Defenses: " & getSpecialDefenses
"Magic Resistance: " & getMagicResistance & ", Intelligence: " & getIntelligence
 "Strength: " & getStrength
"Alignment: Chaotic Evil" & ", Size: " & getSize
"Appearance: " & getAppearance

 Frequency  d6
1 = Common
2 – 3 = Uncommon
4 – 6 = Rare

Armor Class d4
1 = "0 or 20"
2 = "-1 or 21"
3 = "-2 or 22"
4 = "-3 or 23"

Movement Rate d8
1-2 = "60"
3 =  "90"
4 =  "120"
5 =  "150"
6 = "180"
7 =  "40, and 80 swimming"
8 =  "40, and 120 flying"

Percentage in Lair = d100

Number Attacks =  "Three, 1d4, 1d4, 1d6, or by Weapon or Spell"

Special Attacks d8
1 =  " Ability Drain "
2 =  " Energy Drain "
3 =  " Gaseous Discharge "
4 =  " Fire Attack "
5 =  " Level Drain "
6 =  " Spell-Like Abilities "
7 =  " Spell Use "
8 =  " Summon/Gate other Hordlings "

Special Defenses d10
1 =  " Acid Immunity "
2 =  " Cold Immunity "
3 =  " Electrical Immunity "
4 =  " Fire Immunity "
5 =  " Gas Immunity "
6 =  " Metal Immunity "
7 =  " Poison Immunity "
8 =  " Regeneration "
9 =  " Spell Immunity "
10 =  " Weapon Immunity "
   
Magic Resistance d100
  
Intelligence d4
1 = "Low"
2 "Average"
3 = "Very"
4 = "High"
   
Size d8
1 = "Small"
2-5 = "Medium"
6-8 = "Large"
       
Head d8
1 = "Bat-Like"
2 = "Bird-Like"
3 = "Crocodilian"
4 = "Equine"
5 = "Human"
6 = "Monkey-Like"
7 = "Snake-Like"
8 = "Weasel-Like"

Head Adornment d8
1 = "Antlers"
2 = "Crest"
3 = " Horns"
4 = " Knobs"
5 = "Ridges"
6 = "Ruff"
7 = "Spines"
8 = "None"

Overall Visage d6
1 = "Gibbering and Drooling"
2 = "Glaring and Menacing"
3 = " Rotting"
4 = "Skeletal"
5 = "Twitching and Moving"
6 = "Wrinkled and seamed"
      
Ears d6
1 = "Dog-Like"
2 = "Elephant-Like"
3 = "Human, but tiny"
4 = "Human, but huge"
5 = "Trumpet-like"
6 = "None"
      
Eye Colour d6
1  = "Amber"
2  = "Black"
3  = "Blue"
4  = "Green"
5  = "Metallic"
6  = "Orange-Red"
      
Eyes d6
1 = "small, multifaceted eyes."
2 = "small, slitted eyes."
3 = "Swivel socketed eyes."
4 = "stalked eyes"
5 = "huge flat eyes"
6 = "huge, protruding eyes"
 
Nose d6
1 = "flat, misshapen"
2 = "huge and bulbous."
3 = "nostril slits."
4 = "snouted like a tapir."
5 = "tiny and cat-like"
6 = "trunk-like"

Mouth 1 d6
1,2 = "tiny and "
3,4 = "average sized and "
5,6 =  "huge and "
   
Mouth 2 d6
1 = "fanged"
2 = "mandibles"
3 = "sucker-like"
4 = "toothed, small or ridged"
5 = "toothed, large."
6 = "tusked."

Bipedal Torso d8
1 = "Simian"
2 = "Ursine"
3 = "Ornithine"
4 = "Humanoid"
5 = "Porcine"
6 = "Rat-like"

Other Torso d8
1 = "Amoeba - like"
2 = "Bison-Like"
3 = "Feline"
4 = "Crab-Like"
5 = "Equine"
6 = "Insectile"
7 = "Serpent like"
8 = "Arachnoid"

General Appearance 1 d4
1 = "Fat"
2= "Long"
3 = "Short"
4 = "Thin"

General Appearance 2 d4
1 = "Broad"
2 = "Muscled"
3 = "Narrow"
4 = "Rubbery"

Tail d8
1= "Barbed"
2 = "Canine"
3 = "Goat-Like"
4 = "Equine"
5 = "Leonine"
6 = "Porcine"
7 "Prehensile"
8 = "Stingered"

Body Odor d8
1 = "Bloody"
2 = "Fishy"
3 "Fecal"
4 "Gangrenous"
5 = "Moldy"
6  = "Sweaty"
7 = "Urine"
8 = "Vomit"

Skin d8
1 = "bald/smooth"
2 = "furred"
3 = "hairy/bristled"
4 = "leathery"
5 = "scaled"
6 = "slimy"
7 = "warty/bumpy"
8= "wrinkled/folded"
    
Predominant Colour – d10
1 = "blackish"
2 = "bluish"
3 = "brownish"
4 = "grayish-whitish"
5 = "greenish"
6 = "orange"
7 = "pinkish"
8 = "purplish"
9  = "reddish"
10  = "yellowish-tan"

Backs – d6
1 = Humped/Hunched
2 = Spiked
3 = Spined
4 = Normal
5 = Ridged
6 = Turtle Shell

Wings – d8
1 = Bat-Like
2 = Bird Like
3,4 = None
5 = Insect-Like
6 = Membranous
            
Arms  - d6
1 -2 = 2 arms
3 -4  = 4 arms
5 – 6 = 6 arms

Hands – d10
1 = human like
2 = Ape Like
3 = Insect Like
4 = Tentacles
5 = "Clawed (non-retractable)"
6 = "Clawed, retractable"
7 = "Pincered"
8 = "Taloned"
9 = "Tentacle-Fingered"
10  = "Withered and bony"

Legs And Feet  - d8  
1 = "Feline"
2 = "Deer Like"
3 = "Human"
4 =  "Insectile"
5  = "Reptilian"
6 =  "Tentacles"
7  = "Raptors"
8  = "Duck-Like"

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