More Fluff from old notebooks
The twenty noble clans of Kymricia a country from my campaign that was based around Tegel Manor. Part of the map is the backround pic on this blog. Kymricia is far to the north of that map. The names are mostly based on beings from Irish and Welsh celtic mythology.
Deliberations over the main villains name, also from the same campaign. Chulgurd, the Half-Orc Wizard, actually a series of clones each one more powerful than the last. In his youth Chulgurd received a prophecy foretelling that he would father The Half-Orc Messiah who would lead the Orcs and Half-orcs of Keme (the name of the world) to their great and glorious Golden Age. He assumed it would be a son. It turned out to be a girl, who the players managed to secure and start to raise themselves. They had defeated and killed Chulgurd #13, but Chulgurd Prime escaped back to the Orcish realm to rebuild his forces. Chulgurd never knew that his son was a daughter, indeed doesn't know that the child is still alive. The child is being raised by the Baron of Tegel (one of the players) who has married the child's mother (daughter of a neighboring Baron). The Baron and his wife are also raising 6 half-fae children from his previous encounter with a Dryad. He actually has 24 half-fae children but only 6 are so "human" that they need to be raised by human parents. The rest matured much faster and have become guardians of Tegel Forest.
The twenty noble clans of Kymricia a country from my campaign that was based around Tegel Manor. Part of the map is the backround pic on this blog. Kymricia is far to the north of that map. The names are mostly based on beings from Irish and Welsh celtic mythology.
Deliberations over the main villains name, also from the same campaign. Chulgurd, the Half-Orc Wizard, actually a series of clones each one more powerful than the last. In his youth Chulgurd received a prophecy foretelling that he would father The Half-Orc Messiah who would lead the Orcs and Half-orcs of Keme (the name of the world) to their great and glorious Golden Age. He assumed it would be a son. It turned out to be a girl, who the players managed to secure and start to raise themselves. They had defeated and killed Chulgurd #13, but Chulgurd Prime escaped back to the Orcish realm to rebuild his forces. Chulgurd never knew that his son was a daughter, indeed doesn't know that the child is still alive. The child is being raised by the Baron of Tegel (one of the players) who has married the child's mother (daughter of a neighboring Baron). The Baron and his wife are also raising 6 half-fae children from his previous encounter with a Dryad. He actually has 24 half-fae children but only 6 are so "human" that they need to be raised by human parents. The rest matured much faster and have become guardians of Tegel Forest.
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